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CROWN OF THREE
Family secrets combine with fantasy in this epic tale of battle, magic, strange creatures, power, and fate—a Game of Thrones for a younger audience.
Toronia, a kingdom composed of three realms, is wracked with civil war. King Brutan rules with an iron fist. Cruelty and suffering abound. The kingdom’s only hope comes in the form of Brutan’s illegitimate triplets, prophesied to kill the king and rule together in peace. But the road to the throne is long and bloody. Separated at birth and scattered throughout the realms, the triplets face a desperate fight to secure their destiny. Will they survive long enough to rule?
FISHBONE'S SONG
An orphan reflects on the lessons he was taught by the wise old man who raised him in this lyrical novel that reads like poetry from three-time Newbery Honor–winning author Gary Paulsen.
Deep in the woods, in a rustic cabin, lives an old man and the boy he’s raised as his own. This sage old man has taught the boy the power of nature and how to live in it, and more importantly, to respect it. In Fishbone’s Song, this boy reminisces about the magic of the man who raised him and the tales that he used to tell—all true, but different each time.
CURIOUS GEORGE JOINS THE TEAM
Curious George has a playdate at a park designed for children of all abilities, perfect for his new friend, Tina, who uses a wheelchair. While they are playing together, Tina spots some kids playing her favorite game: basketball. George jumps right into the action, but Tina is too shy to ask to join. George suspects Tina is just as good—even better—than the other kids. Can he come up with a way to show the players she's got game and help her overcome her shyness? This story celebrates how kids of all abilities can play together!
STRANGER, THE
Rachel isn’t the kind of girl who backs away from a fight. When her dad asks her to move across the country with him, it hurts, but Rachel won’t desert her friends in their fight to save the world.
But then the Animorphs are contacted by a very old, very powerful alien being that knows about their struggle. He’s called the Ellimist, and he presents them with a choice: They can abandon the planet with their families and be taken to safety, or they an stay to fight the Yeerks — and lose.