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125 COOL INVENTIONS
The future is now! Super smart toilets, sweet dream machines, bread buttering toasters, and flying hotels — this fun and informative book gives curious kids the inside scoop on 125 amazing real inventions. It’s sure to get gadget gurus, techies, and computer geeks thinking about the world of infinite possibilities. If there was an invention that could knock your socks off, you’d find it here!
CRAFTY SCIENCE: STEAM PROJECTS TO CREATE AT HOME
Little crafters will become little scientists as they explore, experiment, make, and create their way through every STEAM project.
This hands-on crafty science book introduces inquisitive children to the wonders of science through craft projects with everyday objects. Award winning author Jane Bull combines arts, craft, and cooking activities with gentle scientific learning, showing children that science, technology, engineering, art, and maths are all around us – and in everything we make and do! Crafty Science contains more than 20 fun-filled projects, each accompanied by a ‘What’s the science?’ section explaining how it works. Children can learn how to make a toy raft and discover what makes their boat float, or how to create an ice sculpture and learn about the changing states of solids and liquids.
With Crafty Science, difficult concepts like buoyancy, gravity, and aerodynamics become meaningful and accessible to young children through play. They’ll discover the world around them like they have never seen it before!
COMPUTER CODING
Take kids from browsing to building with DK Workbooks: Computer Coding. Created for children ages 6–9, this highly visual workbook builds basic programming skills using Python, a free computer coding program and language available for download.
Perfect for beginner coders, DK Workbooks: Computer Coding explains how computer coding works and teaches kids how to complete simple coding actions with clear, step-by-step instructions and fun pixel art. All they need is a desktop or laptop, and an internet connection to download Python 3.
From creating lists to solving math problems to controlling a robot in a maze, young coders will learn how to think like a computer. Kids can even test their coding knowledge with written quizzes at the end of each section and a glossary at the back of the book.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
EARTH POCKET GENIUS
A visual look at the planet we call home, Pocket Genius: Earth delves into Earth’s geology and geography, examining oceans, mountains, deserts, clouds, and more. From sky-high mountains to deep, dark oceans and densely packed forests, Pocket Genius: Earth profiles more than 180 of Earth’s features including volcanoes, rivers, and weather and answers questions like What causes an earthquake? Where is the world’s largest glacier?, and Why is climate change happening?
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
100 SCIENTISTS WHO MADE HISTORY
Through the life stories of scientists and innovators like Leonardo da Vinci, Albert Einstein, Marie Curie, and more, STEAM concepts come to life engaging readers of all ages.
Full of the true-life stories of scientists and innovators who have shaped our society and how we see the world around us, this book puts major scientific discoveries into context. Readers learn who inspired whom, and which discoveries laid the groundwork for more amazing innovation. Biologists, chemists, physicists, doctors, coders, astronauts are all featured including Hippocrates, Aristotle, Watson & Crick, Franklin, Kepler, Salk, Turing, deGrasse Tyson, and more. Perfect for book reports, school projects, or anytime reading to satisfy and educate curious minds.
DOGS POCKET GENIUS
Ideal for every young dog lover, Pocket Genius: Dogs is packed with information that makes learning about dogs even more exciting. How did dogs evolve? Find out! Read about dog anatomy, their senses, and their intelligence. With 194 catalog entries of individual dog breeds from Great Danes to tiny terriers, Pocket Genius: Dogs details each group from working dogs to companion dogs and explains domestication and breed classifications.
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
CATS
Cats are a perennial favorite with young kids. Filled with great tips and guidelines for kids getting their first cat. Lavishly illustrated with full-color, up-close photographs, Seymour Simon captures cats as they hunt, give birth, and play.
Ages: 5 - 9
HUMAN BODY POCKET GENIUS
Focusing on bones and joints, blood and the heart, lungs and breathing, the digestive system, brain, nerves, senses, and the life cycle, Pocket Genius: Human Body is a head-to-toe look at our body and how it works. With images and content appropriate for young readers, Pocket Genius: Human Body looks at this amazing machine from the outer skin to the tiniest cells and tackles tough questions like, What are reflexes? Why do we need food? and How does the heart beat?
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.