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HURRICANES
What in the world is a hurricane? In this age of extreme weather, this newly updated edition of Gail Gibbons’ informative introduction to hurricanes, with safety tips included, answers that question.
Imagine a force that can toss boats around like toys, wash away bridges, create waves as high as eighteen feet, and change the shape of a shoreline. With fierce winds and torrential rains, hurricanes can do all of these things. In this newly revised edition, Gail Gibbons introduces readers to the concepts of hurricane formation, classification, weather preparedness, and the ever-evolving technology that helps us try to predict the behavior of these powerful storms. Extensive updates include refined definitions for hurricane-related vocabulary, updated information about the wind speeds that define hurricane categories, information on emergency preparedness, and more. As these weather disturbances become more frequent and more powerful, Hurricanes is the perfect introduction for children to this important and timely topic.
Praise abounds for Gail’s nonfiction books, including:
* The Washington Post said, “Gail Gibbons has taught more preschoolers and early readers about the world than any other children’s writer-illustrator.”
* Booklist said, “Gibbons is a master at creating factual books through which young readers can explore details of nature at an accessible and engaging depth.”
* Kirkus Reviews calls Gail Gibbons’s books “staples of any collection.”
* “Hurricanes are serious business, but Gibbons uses a picture-book format to detail their destructive powers without the information ever becoming too frightening. . . . [An] intriguing introduction.”–Booklist<
CODING IN SCRATCH: GAMES WORKBOOK
Perfect for children ages 6–9 who are new to coding, this highly visual workbook is a fun introduction to Scratch, a free computer coding programming language, that will take kids from playing games to creating them.
With easy-to-follow directions and fun pixel art, DK Workbooks: Coding in Scratch: Games Workbook helps kids understand the basics of programming and how to create games in Scratch through fun, hands-on learning experiences. All learners need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0. Coding can be done without download on https://scratch.mit.edu.
Simple and logical instructions help kids make their own Scratch Cat soccer game, design a ghost hunt that features a flying witch, animate a bouncing melon, or build a game to test reaction speeds. Children then can share the finished games with friends to see how they score. Kids can even test their coding knowledge with written vocabulary and programming quizzes at the end of each project.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
EARTH POCKET GENIUS
A visual look at the planet we call home, Pocket Genius: Earth delves into Earth’s geology and geography, examining oceans, mountains, deserts, clouds, and more. From sky-high mountains to deep, dark oceans and densely packed forests, Pocket Genius: Earth profiles more than 180 of Earth’s features including volcanoes, rivers, and weather and answers questions like What causes an earthquake? Where is the world’s largest glacier?, and Why is climate change happening?
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
CRAFTY SCIENCE: STEAM PROJECTS TO CREATE AT HOME
Little crafters will become little scientists as they explore, experiment, make, and create their way through every STEAM project.
This hands-on crafty science book introduces inquisitive children to the wonders of science through craft projects with everyday objects. Award winning author Jane Bull combines arts, craft, and cooking activities with gentle scientific learning, showing children that science, technology, engineering, art, and maths are all around us – and in everything we make and do! Crafty Science contains more than 20 fun-filled projects, each accompanied by a ‘What’s the science?’ section explaining how it works. Children can learn how to make a toy raft and discover what makes their boat float, or how to create an ice sculpture and learn about the changing states of solids and liquids.
With Crafty Science, difficult concepts like buoyancy, gravity, and aerodynamics become meaningful and accessible to young children through play. They’ll discover the world around them like they have never seen it before!
ANIMALS POCKET GENIUS
Pocket Genius: Animals highlights the lives of nearly 200 animals — what they eat, what eats them, where they live, and how big they are. From tiny bees to the mighty elephant, the animal kingdom is celebrated with fun facts and images of the tallest, fastest, heaviest, and largest domestic and wild animals on the planet.
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and from Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
125 COOL INVENTIONS
The future is now! Super smart toilets, sweet dream machines, bread buttering toasters, and flying hotels — this fun and informative book gives curious kids the inside scoop on 125 amazing real inventions. It’s sure to get gadget gurus, techies, and computer geeks thinking about the world of infinite possibilities. If there was an invention that could knock your socks off, you’d find it here!
CODING IN SCRATCH PROJECTS WORKBOOK
Get kids building exciting computer projects, such as animations, games, and mini-movies, with DK Workbooks: Coding in Scratch: Projects Workbook. Perfect for children ages 6–9 who are new to coding, this highly visual workbook is a fun introduction to Scratch, a free computer coding programming language.
With easy-to-follow directions and fun pixel art, DK Workbooks: Coding in Scratch: Projects Workbook helps kids understand the basics of programming and how to create cool projects in Scratch through fun, hands-on learning experiences. All they need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0. Coding can be done without download on https://scratch.mit.edu.
Kids can light up the night sky with their own colorful messages and drawings or make their own music and become the ultimate DJ. They can create a digital portrait of a pet and customize the pictures with sounds and animations, or test their knowledge with a times tables quiz. This workbook is filled with open-ended projects that use art, music, sound effects, and math and can be shared online with friends. Kids can even test their coding knowledge with written vocabulary and programming quizzes at the end of each project.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
HUMAN BODY POCKET GENIUS
Focusing on bones and joints, blood and the heart, lungs and breathing, the digestive system, brain, nerves, senses, and the life cycle, Pocket Genius: Human Body is a head-to-toe look at our body and how it works. With images and content appropriate for young readers, Pocket Genius: Human Body looks at this amazing machine from the outer skin to the tiniest cells and tackles tough questions like, What are reflexes? Why do we need food? and How does the heart beat?
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.