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100 SCIENTISTS WHO MADE HISTORY
Through the life stories of scientists and innovators like Leonardo da Vinci, Albert Einstein, Marie Curie, and more, STEAM concepts come to life engaging readers of all ages.
Full of the true-life stories of scientists and innovators who have shaped our society and how we see the world around us, this book puts major scientific discoveries into context. Readers learn who inspired whom, and which discoveries laid the groundwork for more amazing innovation. Biologists, chemists, physicists, doctors, coders, astronauts are all featured including Hippocrates, Aristotle, Watson & Crick, Franklin, Kepler, Salk, Turing, deGrasse Tyson, and more. Perfect for book reports, school projects, or anytime reading to satisfy and educate curious minds.
CODING IN SCRATCH: GAMES WORKBOOK
Perfect for children ages 6–9 who are new to coding, this highly visual workbook is a fun introduction to Scratch, a free computer coding programming language, that will take kids from playing games to creating them.
With easy-to-follow directions and fun pixel art, DK Workbooks: Coding in Scratch: Games Workbook helps kids understand the basics of programming and how to create games in Scratch through fun, hands-on learning experiences. All learners need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0. Coding can be done without download on https://scratch.mit.edu.
Simple and logical instructions help kids make their own Scratch Cat soccer game, design a ghost hunt that features a flying witch, animate a bouncing melon, or build a game to test reaction speeds. Children then can share the finished games with friends to see how they score. Kids can even test their coding knowledge with written vocabulary and programming quizzes at the end of each project.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
100 MOST AWESOME THINGS ON THE PLANET
As a follow up to 100 Most Dangerous Things on the Planet and 100 Most Disgusting Things on the Planet , 100 Most Awesome Things on the Planet highlights the Grand Canyon, Great Wall of China, Angel Falls, Amazon River, Aurora Borealis, biggest supertanker, longest bridge, smartest robot, fastest rocket, and more. Each spread includes a rating from 1 to 5 indicating how “awesome” the item is, along with amazing facts, quirky side panels, and lots of full-color photos.
DOGS POCKET GENIUS
Ideal for every young dog lover, Pocket Genius: Dogs is packed with information that makes learning about dogs even more exciting. How did dogs evolve? Find out! Read about dog anatomy, their senses, and their intelligence. With 194 catalog entries of individual dog breeds from Great Danes to tiny terriers, Pocket Genius: Dogs details each group from working dogs to companion dogs and explains domestication and breed classifications.
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
100 SCARIEST THINGS ON THE PLANET
What if you had to fight a great white shark? Or cross a wobbly wooden bridge? Or what if you were caught in a storm–and it looked like it was raining blood? You can hear about all of these terrifying things in 100 SCARIEST THINGS ON THE PLANET. If you’ve ever wondered about alien encounters, deadly creatures, and real-life monsters, then you’ll love this compendium of all things scary! With interesting facts, side panels, and scariness ratings, children will enjoy reading about all the things that keep them up at night and learning the truth behind their favorite fears. And, best of all, they’re sure to find new things to scream about!
BATS
Presenting fascinating information on all kinds of bats, from how they use echoes to hear, to the legends that surround them and how to protect the species
Though people often think of bats as scary, bats are really shy, gentle animals. There are nearly 1000 different species of bats, and they live on every continent except Antarctica. Some are tiny, but the giant flying fox bat has a five-foot wingspan! Popular science author Gail Gibbons also discusses the efforts to protect the world’s only truly flying mammals. A final page offers additional facts.
BUGS POCKET GENIUS
Whether it’s the industrious ant, the breathtaking Monarch butterfly, or the multi-legged centipede, children will discover the fastest, strongest, and most harmful species in Pocket Genius: Bugs. Profiling more than 200 insects and bugs, from beetles and butterflies to spiders and scorpions, find out what bugs eat, which are poisonous, which live the longest, and which can be found in your own backyard. Plus, learn about the products we get from bugs, such as honey, ink, silk, and jewelry, and how bugs and insects play important roles in our world.
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.