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DK FIND OUT: ROBOTS
Discover robots and robotics with this children’s book full of photographs and illustrations, fascinating facts, and engaging challenges—from the creators of DKfindout.com, DK’s free online resource for kids.
Did you know that 3,500 people compete in the annual RoboCup soccer tournament? Or that the code that runs Google is two billions lines long? Find out why!
Perfect for budding scientists who want a highly visual robotics book to increase their STEM smarts, DK findout! Robots is sure to inspire the next amazing school project or robotics-club activity. Inside, author Dr. Nathan Lepora breaks down what robots are and why they’re so important.
With this DK findout! book, you will:
– Discover what robots are and the amazing jobs they do, from building cars to exploring space and fixing our bodies
– See early robots from the year 1206 and find out how robotics has changed over time
– Understand how different types of robots are built and coded to perform certain tasks
– Learn about animatronics, humanoids, drones, and artificial intelligence, and peek into the future of robotics
– Hear from real-life expert Dr. Mara Matarić, robotics professor at the University of Southern California
– Fold out the cover for a robotics quiz and timeline
– and find out much, much more!
The DK findout! series of kids books helps children become experts on their favorite nonfiction subjects, from dinosaurs and ancient civilizations to space, coding, and cutting-edge technology. Learn more about robotics—and everything else—at www.dkfindout.com, the award-winning free educational website.
DOGS
Dogs are the most popular pet in the world and Seymour Simon provides useful tips and guidelines for any kid looking for a new pet. Lavishly illustrated with full-color, appealing photographs, Seymour Simon captures dogs as they work, and play.
Ages: 5 - 8
125 COOL INVENTIONS
The future is now! Super smart toilets, sweet dream machines, bread buttering toasters, and flying hotels — this fun and informative book gives curious kids the inside scoop on 125 amazing real inventions. It’s sure to get gadget gurus, techies, and computer geeks thinking about the world of infinite possibilities. If there was an invention that could knock your socks off, you’d find it here!
BUGS POCKET GENIUS
Whether it’s the industrious ant, the breathtaking Monarch butterfly, or the multi-legged centipede, children will discover the fastest, strongest, and most harmful species in Pocket Genius: Bugs. Profiling more than 200 insects and bugs, from beetles and butterflies to spiders and scorpions, find out what bugs eat, which are poisonous, which live the longest, and which can be found in your own backyard. Plus, learn about the products we get from bugs, such as honey, ink, silk, and jewelry, and how bugs and insects play important roles in our world.
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.
100 MOST AWESOME THINGS ON THE PLANET
As a follow up to 100 Most Dangerous Things on the Planet and 100 Most Disgusting Things on the Planet , 100 Most Awesome Things on the Planet highlights the Grand Canyon, Great Wall of China, Angel Falls, Amazon River, Aurora Borealis, biggest supertanker, longest bridge, smartest robot, fastest rocket, and more. Each spread includes a rating from 1 to 5 indicating how “awesome” the item is, along with amazing facts, quirky side panels, and lots of full-color photos.
COMPUTER CODING WITH SCRATCH 3.0 WORKBOOK
Kids will easily learn to code games and projects using Scratch 3.0 with this coding workbook, perfect for school projects or just for fun.
Download Scratch, a simple and free programming language, and get programming quickly with DK Workbooks: Computer Coding with Scratch 3.0. It’s the perfect coding book for beginners or Scratch enthusiasts who want to find out how to use all the exciting new features, such as new types of blocks and sound effects, of Scratch 3.0. This new version of Scratch will also let you code and play games on tablets, and play the games you create on smart phones.
In DK Workbooks: Computer Coding with Scratch 3.0, programming for kids is broken down clearly and simply, so children will easily learn how to create their own games, projects, and much more on the screen.
CODING IN SCRATCH PROJECTS WORKBOOK
Get kids building exciting computer projects, such as animations, games, and mini-movies, with DK Workbooks: Coding in Scratch: Projects Workbook. Perfect for children ages 6–9 who are new to coding, this highly visual workbook is a fun introduction to Scratch, a free computer coding programming language.
With easy-to-follow directions and fun pixel art, DK Workbooks: Coding in Scratch: Projects Workbook helps kids understand the basics of programming and how to create cool projects in Scratch through fun, hands-on learning experiences. All they need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0. Coding can be done without download on https://scratch.mit.edu.
Kids can light up the night sky with their own colorful messages and drawings or make their own music and become the ultimate DJ. They can create a digital portrait of a pet and customize the pictures with sounds and animations, or test their knowledge with a times tables quiz. This workbook is filled with open-ended projects that use art, music, sound effects, and math and can be shared online with friends. Kids can even test their coding knowledge with written vocabulary and programming quizzes at the end of each project.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
ANIMALS POCKET GENIUS
Pocket Genius: Animals highlights the lives of nearly 200 animals — what they eat, what eats them, where they live, and how big they are. From tiny bees to the mighty elephant, the animal kingdom is celebrated with fun facts and images of the tallest, fastest, heaviest, and largest domestic and wild animals on the planet.
Redesigned in paperback, DK’s best-selling Pocket Genius series is now available in an engaging compact and economical format that is ideal for both browsing and quick reference for use in school and at home. Catalog entries packed with facts provide at-a-glance information, while locator icons offer immediately recognizable references to aid navigation and understanding, and fact files round off the book with fun facts such as record breakers and timelines. Each pocket-size encyclopedia is filled with facts on subjects ranging from animals to history, cars to dogs, and from Earth to space and combines a child-friendly layout with engaging photography and bite-size chunks of text that will encourage and inform even the most reluctant readers.